To address this, we’re relaxing camp timers to allow for more leniency on pathing through the jungle. This is even more pronounced in higher levels of play, where the champion pool has narrowed down to those with competitive clearing capabilities, making the jungle a solved system and a scary place when you fall behind. Throughout patch notes history, the jungle has been changed in ways that have pushed PvE prowess to the highest levels of importance, where the priority is to farm fast to get ahead of the experience curve. We know a few champions are very tied to Phase Rush, and we’ll be monitoring them closely over the patch and follow up as needed.ĬOOLDOWN 15 seconds ⇒ 30-10 seconds (based on level)īONUS MOVEMENT SPEED 40%-60% for melee || 25-40% for ranged ⇒ 30%-60% for melee || 15-40% for ranged JUNGLE UPDATE LoL 11.10 Patch Notes We’re pumping the brakes for users across the board. Phase Rush dominates high-level play with its ability to provide safety both in lane and in extended fights. VOID CORRUPTION INCREASED DAMAGE PER SECOND 2%, stacking up to 5 times for a maximum of 10% ⇒ 3%, stacking up to 3 times for a maximum of 9% Each skin will cost 1350 Riot Points once patch 11.10 has dropped for League of Legends.We’re speeding up Riftmaker’s stacking time and broadening the ways to trigger the stacking for a more satisfying and expected feel during combat.ĬOMBAT TRIGGER Dealing damage to enemy champions ⇒ Dealing damage to and taking damage from enemy champions The skins are fiery-themed with red animations that light up the screen. The series includes skins for Lucian, Tahm Kench, Camille and Xerath, with chroma versions dropping the same day too. The Arcana skin line also releases with Patch 11.10 on May 13. Its cooldown now scales with levels and the movement speed increase is different for ranged and melee champions. One of the more popular runes in high elo ranks, Phase Rush, is getting a sizable change to its numbers in this patch. The changes are mainly buffs to Goredrinker, Guinsoo’s Rageblade and Riftmaker, with Phase Rush on the chopping block for nerfs this patch too. Item and Rune changesĪ few item and rune changes are on the cards in Patch 11.10. Other champion nerfs include Talon, Katarina and Jinx. His base health has been reduced to keep him down in the early game. His previous nerfs did not have the desired impact according to Riot. Thresh may have been hit the hardest this patch though. The shield now has a flat 18-second cooldown across all ranks and its shield numbers are reduced as well. Galio’s Shield of Durand has also been hit hard. Darius’ E, Apprehend, has had its cool down increased across all ranks, making closing the distance on enemies a tad harder. Other champions that received buffs in Patch 11.10 include Lux, Yuumi, Kennen and Seguani.Īs for nerfs, the champions hit hardest in this patch are Darius, Galio and Thresh. The slow effect on her plants has been increased while her Rampant Growth cooldown has been decreased. Zyra’s passive was also slightly buffed along with her W, Rampant Growth. The champion will now have a little more power in the early game and scale slightly better. In Patch 11.10, Kayle’s passive numbers and range will be buffed at all ranks.
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